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Commander Thrawn
Tarnak inc.
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Posted - 2006.12.09 01:23:00 -
[1]
Edited by: Commander Thrawn on 09/12/2006 01:23:58
eamn need to be nerfed and bonus to cap needs to be changed from 10% to 15%
done
edit: abaddon is a lost cause. unless you use projectiles
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Commander Thrawn
Tarnak inc.
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Posted - 2006.12.09 02:06:00 -
[2]
Originally by: Vincent Almasy it nerfed to what? Lasers are best agent shields and t2 projectile best agenst armor. if you haven't noticed, Matar t2 weapons are made to hurt armor -aka- amarr while amarr t2 are made to shield from matar high ex damage, should then you also change EANM to help the matar?
Simple fix, give the amarr t1 and t2 thermal based lens, this is irl and rp logical that lasers to thermal damage, and non of that kn or ex len crap, those don't make any sence.
fact of the matter is that in PVP 80% of ships are armor tankers and use omni tank. em is resisted at 75-80 % on almost all tank. shield tank only account for a few ships in games and even those ships tend to armor tank in pvp as the med can be outfitted with much more usefull mods.
regardless i do beleive the both the invul field for shields and eamn for armor need to be nerfed.
actually this will be my last post on the matter, the 100page amarr "whine" tread said it all. if some ppl are still clueless about the matter there's not much more then can be done to explain it.
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Commander Thrawn
Tarnak inc.
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Posted - 2006.12.09 03:28:00 -
[3]
Originally by: Vincent Almasy Edited by: Vincent Almasy on 09/12/2006 03:01:31
Originally by: mallina
Originally by: Vincent Almasy E/AMN Armor tank: 80%EM 60%TH 65E%X 60%KN
im assuming theres 1 kin 1 exp active hardener in there, in which case it isnt really an EANM tank. There's more resists to Projectiles there than there is Blasters.
also, why are you using Fusion for minmatar and Multifreq/Antimatter for the others? surely it should be EMP / Multifreq / Antimatter
It was using 2x EAMN II and a EX membrane II with maxed skills. This is all passive btw. I used a EX membrane because EX is the weakest resist form the gall base I used, for amarr it would of been 60 using a AMN II then the EX but that is also without a amarr +25% armor resist boost aswell.
EMP isn't the highest damage type ammo. Fusion is also the best ammo agenst armor from high EX.
EMP M: 10EM 8EX 4KN [Base Total] 2 + 2.8 + 1.6 = 6.4damage
most ppl fit 2 eamn II and a dc not an explosive membrane, by that logic i could say that against 2 em hardners and a thermal hardener amarr is worse then it actually is
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